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	<title>Comments for That (Geeky) Teri Girl</title>
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	<link>http://thatterigirl.com</link>
	<description>Ranting, Raving and Nerd Raging!</description>
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		<title>Comment on Setting goals: a how to by Badbeef</title>
		<link>http://thatterigirl.com/2012/03/06/setting-goals-a-how-to/#comment-93</link>
		<dc:creator>Badbeef</dc:creator>
		<pubDate>Thu, 26 Apr 2012 00:46:37 +0000</pubDate>
		<guid isPermaLink="false">http://thatterigirl.com/?p=254#comment-93</guid>
		<description>wait.. you went to the Philippines? awesome.. you have Family over here?</description>
		<content:encoded><![CDATA[<p>wait.. you went to the Philippines? awesome.. you have Family over here?</p>
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		<title>Comment on What Games Workshop can learn from the Women&#8217;s Flat Track Derby Association (hint: FIX BROKEN RULES!) by Poobah</title>
		<link>http://thatterigirl.com/2011/10/31/what-games-workshop-can-learn-from-the-womens-flat-track-derby-association-hint-fix-broken-rules/#comment-92</link>
		<dc:creator>Poobah</dc:creator>
		<pubDate>Sat, 18 Feb 2012 11:26:49 +0000</pubDate>
		<guid isPermaLink="false">http://thatterigirl.com/?p=229#comment-92</guid>
		<description>Oh yeah, Steve Jackson Games took 10+ years to sorta get Ogre balanced properly. Folks had fun playing it even if their side wouldn&#039;t likely win. Which doesn&#039;t tie into your post so well, but I love the story.</description>
		<content:encoded><![CDATA[<p>Oh yeah, Steve Jackson Games took 10+ years to sorta get Ogre balanced properly. Folks had fun playing it even if their side wouldn&#8217;t likely win. Which doesn&#8217;t tie into your post so well, but I love the story.</p>
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		<title>Comment on What Games Workshop can learn from the Women&#8217;s Flat Track Derby Association (hint: FIX BROKEN RULES!) by Poobah</title>
		<link>http://thatterigirl.com/2011/10/31/what-games-workshop-can-learn-from-the-womens-flat-track-derby-association-hint-fix-broken-rules/#comment-91</link>
		<dc:creator>Poobah</dc:creator>
		<pubDate>Sat, 18 Feb 2012 10:39:32 +0000</pubDate>
		<guid isPermaLink="false">http://thatterigirl.com/?p=229#comment-91</guid>
		<description>The no-start jam thing has already been &quot;solved&quot; by kneeling starts. Which the Philly team in the video failed to execute. They were behind, Gotham was ahead. Gotham wanted to delay the starts of the jam so as to eat the clock (and rest their skaters?). 

Philly should&#039;ve started the jam on a knee so as to cause there to be no pack in existence when the pack whistle blew, which releases the jammers right away.

Of course, WFTDA is likely to fix *that* in the upcoming rules release as well. If I knew their plans for rules changes, I couldn&#039;t discuss them yet. I&#039;d imagine you&#039;ll be pleased.

Here&#039;s the thing though. With every new rule set folks take some time to figure out how to take advantage of holes they find in it. Some of the current rules issues have been there since 2006, but only recently has someone found a way to use it to their advantage. Sometimes the fix to one problem creates another.

There&#039;s folks who preach the gospel of short/sweet rule sets (usually based on the ersatz derby of old). Those sorts of rule sets might work fine for them. In the tiny little niche of leagues doing that. Perhaps BECAUSE there&#039;s a tiny niche of leagues using those rules?

WFTDA&#039;s rules have grown in length and complexity over the years primarily because JUST ABOUT EVERYONE USES THEM. They don&#039;t just have to be understandable, they have to be explicit to the point where two referees who&#039;ve never met or discussed the rules would call the same situation in the same way. Back when the rules were nine pages long, there was a fair bit of leeway for refs to call it how they felt. And gaping holes you could drive a truck through.

Suggestion, try to come up with a way to ban &quot;slow derby&quot; without requiring refs with speedometers or someone counting laps or times the pack takes to go a particular distance. The old rules for fake derby banned stopping or skating backwards (as do the rules for modern legit banked track derby).

The thing is, today&#039;s banked track skaters want to win the game (instead of it being about promoting a match race or getting the fans to cheer/boo). So they do &quot;the banked track shuffle.&quot; The take tiny skating strides that have them moving at a terribly slow pace. Different rule set, same type of thing going on. And as more interleague BT derby happens, their rules get longer and more complex by necessity.

Sorry for writing War and Peace here.</description>
		<content:encoded><![CDATA[<p>The no-start jam thing has already been &#8220;solved&#8221; by kneeling starts. Which the Philly team in the video failed to execute. They were behind, Gotham was ahead. Gotham wanted to delay the starts of the jam so as to eat the clock (and rest their skaters?). </p>
<p>Philly should&#8217;ve started the jam on a knee so as to cause there to be no pack in existence when the pack whistle blew, which releases the jammers right away.</p>
<p>Of course, WFTDA is likely to fix *that* in the upcoming rules release as well. If I knew their plans for rules changes, I couldn&#8217;t discuss them yet. I&#8217;d imagine you&#8217;ll be pleased.</p>
<p>Here&#8217;s the thing though. With every new rule set folks take some time to figure out how to take advantage of holes they find in it. Some of the current rules issues have been there since 2006, but only recently has someone found a way to use it to their advantage. Sometimes the fix to one problem creates another.</p>
<p>There&#8217;s folks who preach the gospel of short/sweet rule sets (usually based on the ersatz derby of old). Those sorts of rule sets might work fine for them. In the tiny little niche of leagues doing that. Perhaps BECAUSE there&#8217;s a tiny niche of leagues using those rules?</p>
<p>WFTDA&#8217;s rules have grown in length and complexity over the years primarily because JUST ABOUT EVERYONE USES THEM. They don&#8217;t just have to be understandable, they have to be explicit to the point where two referees who&#8217;ve never met or discussed the rules would call the same situation in the same way. Back when the rules were nine pages long, there was a fair bit of leeway for refs to call it how they felt. And gaping holes you could drive a truck through.</p>
<p>Suggestion, try to come up with a way to ban &#8220;slow derby&#8221; without requiring refs with speedometers or someone counting laps or times the pack takes to go a particular distance. The old rules for fake derby banned stopping or skating backwards (as do the rules for modern legit banked track derby).</p>
<p>The thing is, today&#8217;s banked track skaters want to win the game (instead of it being about promoting a match race or getting the fans to cheer/boo). So they do &#8220;the banked track shuffle.&#8221; The take tiny skating strides that have them moving at a terribly slow pace. Different rule set, same type of thing going on. And as more interleague BT derby happens, their rules get longer and more complex by necessity.</p>
<p>Sorry for writing War and Peace here.</p>
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		<title>Comment on Dear Robin Cruddace: I Want You. (An Open Letter) by Brian</title>
		<link>http://thatterigirl.com/2011/04/28/a-courtship-letter-to-robin-cruddace/#comment-89</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Sat, 10 Dec 2011 00:31:50 +0000</pubDate>
		<guid isPermaLink="false">http://thatterigirl.com/?p=112#comment-89</guid>
		<description>Game over..  the Necrons have been Warded.  I hope Mat Ward gets devoured by Flayed Ones for what did to my beloved crons.</description>
		<content:encoded><![CDATA[<p>Game over..  the Necrons have been Warded.  I hope Mat Ward gets devoured by Flayed Ones for what did to my beloved crons.</p>
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		<title>Comment on I&#8217;m not a power gamer. Except when it comes to derby. by That (Geeky) Teri Girl &#187; Blog Archive &#187; My Derby Journey in 25 Bullet Points</title>
		<link>http://thatterigirl.com/2011/05/16/derby-power-game/#comment-87</link>
		<dc:creator>That (Geeky) Teri Girl &#187; Blog Archive &#187; My Derby Journey in 25 Bullet Points</dc:creator>
		<pubDate>Thu, 17 Nov 2011 21:51:37 +0000</pubDate>
		<guid isPermaLink="false">http://thatterigirl.com/?p=135#comment-87</guid>
		<description>[...] try to compensate for my lack of skills by buying better gear. Wheels, plates, boots.  I am a gearwhore, but I know that none of it actually will make up for a lack of [...]</description>
		<content:encoded><![CDATA[<p>[...] try to compensate for my lack of skills by buying better gear. Wheels, plates, boots.  I am a gearwhore, but I know that none of it actually will make up for a lack of [...]</p>
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		<title>Comment on 40K Players: Turn up your army&#8217;s suck &amp; turn down your own by That (Geeky) Teri Girl &#187; Blog Archive &#187; This is what success looks like.</title>
		<link>http://thatterigirl.com/2011/09/22/40k-players-turn-up-your-armys-suck-turn-down-your-own/#comment-86</link>
		<dc:creator>That (Geeky) Teri Girl &#187; Blog Archive &#187; This is what success looks like.</dc:creator>
		<pubDate>Thu, 17 Nov 2011 21:47:08 +0000</pubDate>
		<guid isPermaLink="false">http://thatterigirl.com/?p=215#comment-86</guid>
		<description>[...] said it on this blog before (albeit in a different context): it is in adverse situations that you [...]</description>
		<content:encoded><![CDATA[<p>[...] said it on this blog before (albeit in a different context): it is in adverse situations that you [...]</p>
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		<title>Comment on This blog post is brought to you by the letter B. by Teri</title>
		<link>http://thatterigirl.com/2011/10/26/this-blog-post-is-brought-to-you-by-the-letter-b/#comment-85</link>
		<dc:creator>Teri</dc:creator>
		<pubDate>Wed, 16 Nov 2011 21:13:58 +0000</pubDate>
		<guid isPermaLink="false">http://thatterigirl.com/?p=225#comment-85</guid>
		<description>It&#039;s never too late to go back!</description>
		<content:encoded><![CDATA[<p>It&#8217;s never too late to go back!</p>
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		<title>Comment on This blog post is brought to you by the letter B. by Pär Larsson</title>
		<link>http://thatterigirl.com/2011/10/26/this-blog-post-is-brought-to-you-by-the-letter-b/#comment-82</link>
		<dc:creator>Pär Larsson</dc:creator>
		<pubDate>Mon, 14 Nov 2011 05:02:52 +0000</pubDate>
		<guid isPermaLink="false">http://thatterigirl.com/?p=225#comment-82</guid>
		<description>Respect. Damn I miss playing rugby.</description>
		<content:encoded><![CDATA[<p>Respect. Damn I miss playing rugby.</p>
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		<title>Comment on Massacre on Istvaan V &#8211; Wondering what you missed? by Almost Famous&#8230;? &#171; Imaginary Wars Blog</title>
		<link>http://thatterigirl.com/2011/03/03/massacre-on-istvaan-v-wondering-what-you-missed/#comment-78</link>
		<dc:creator>Almost Famous&#8230;? &#171; Imaginary Wars Blog</dc:creator>
		<pubDate>Mon, 24 Oct 2011 20:51:14 +0000</pubDate>
		<guid isPermaLink="false">http://thatterigirl.com/?p=32#comment-78</guid>
		<description>[...] much more, as I spent a few of my  posts discussing and covering and reviewing the event (as did [...]</description>
		<content:encoded><![CDATA[<p>[...] much more, as I spent a few of my  posts discussing and covering and reviewing the event (as did [...]</p>
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		<title>Comment on 40K Players: Turn up your army&#8217;s suck &amp; turn down your own by gerrysizzla</title>
		<link>http://thatterigirl.com/2011/09/22/40k-players-turn-up-your-armys-suck-turn-down-your-own/#comment-77</link>
		<dc:creator>gerrysizzla</dc:creator>
		<pubDate>Sun, 25 Sep 2011 02:41:23 +0000</pubDate>
		<guid isPermaLink="false">http://thatterigirl.com/?p=215#comment-77</guid>
		<description>&quot;I now know the ins and outs of that match-up and have expanded the types of armies I need to test against. &quot;

Why don&#039;t you just do that from the start like Teri&#039;s blog was arguing. INstead of playing a cookie cutter point and click list against what you think are the &quot;best&quot; cookie-cutter point and click lists, why don&#039;t you add some variety to your games. 

Just cause you love Big Macs doesn&#039;t mean they&#039;re good for every meal.</description>
		<content:encoded><![CDATA[<p>&#8220;I now know the ins and outs of that match-up and have expanded the types of armies I need to test against. &#8221;</p>
<p>Why don&#8217;t you just do that from the start like Teri&#8217;s blog was arguing. INstead of playing a cookie cutter point and click list against what you think are the &#8220;best&#8221; cookie-cutter point and click lists, why don&#8217;t you add some variety to your games. </p>
<p>Just cause you love Big Macs doesn&#8217;t mean they&#8217;re good for every meal.</p>
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